Astro Prospector
My first game jam submission, made in Godot for GMTK2024! Used all four days working off and on.
- Design, programming, and small art assets done by myself
- Space background from Norma2D free sample pack: https://norma-2d.itch.io/space-backgrounds-pack
- Level Audio from One Man Symphony: https://onemansymphony.bandcamp.com/album/the-bridge-free
Core Gameplay:
Riffing on classic asteroids gameplay with an Overcooked style delivery system. Shoot asteroids to break them up into the proper sizes, tractor beam them, and shuttle to the space station for delivery.
Controls:
WASD or Arrow Keys to move/rotate ship
Shift (toggle) to grab or drop asteroids from tractor beam
Spacebar to shoot
More gameplay details:
- 4 asteroid sizes, the two smallest can be delivered.
- Asteroids will highlight green when they can be tractor-beamed
- Asteroids divide in 1/2 when shot with the ship laser
- Gold, silver, and cobalt resources, with each level adding more difficulty
- Shaking delivery boxes will expire in 4 seconds!
Status | In development |
Platforms | HTML5 |
Author | BardleStudios |
Genre | Survival |
Made with | Godot |
Tags | Asteroids, Game Maker's Toolkit Jam, Top-Down |
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